Microsoft stops charging developers to patch Xbox Live Arcade games


Microsoft has confirmed that Xbox Live Arcade developers are no longer subject to a fee when updating their titles. Corporate VP of Xbox Live Marc Whitten told Polygon that the policy has been in effect since April of this year, potentially saving companies high charges to fix bugs in their downloadable Xbox 360 games. The news was first reported by Eurogamer.

Phil Fish, the outspoken creator of Fez, raised the issue last year when he decided to re-release a patch containing a bug that could corrupt save files. At the time Fish said that while the patch improved the game for “99 percent of users,” his company Polytron could not fix the bug because Microsoft would charge “tens of thousands of dollars” for the resubmission.

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