Nvidia Shield review


Last summer, I bought an iPad 3. I convinced myself I’d use it for everything: showing off wedding photos, reading all those neglected articles I save to Pocket, and as a second monitor for my laptop.

The only time I actually pick up the iPad, sadly, is to play video games. Perhaps the saddest part is that my iPad isn’t a very good game system. It’s bulky, the touchscreen controls are pretty crappy for navigating 3D worlds, and the graphics are merely okay. But where “real” game systems like the PlayStation Vita are struggling to build a library of game titles, the iTunes App Store continually tempts me with addictive, artsy new games. I wanted the best of both: the physical controls to explore immersive worlds, and a…

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