Sneak your way through a dark and dangerous world in ‘Tangiers’

The writing of William S. Burroughs and the films of David Lynch aren’t the kinds of influences you’d expect for a video game, but that’s part of what makes Tangiers feel so unique. “When I haven’t been working in retail it’s been going home, reading Naked Lunch, putting Throbbing Gristle on play, and generally spending most of my time with the influences of Tangiers,” says Alex Harvey, from developer Andalusian, who recently quit his day job to work on the game full time. “The natural step was putting them together in my own little output.” The result of that confluence of art is an experience that, while still in development, is shaping up to be a dark and disturbing take on stealth games.

Continue reading…

The Verge – All Posts

Leave a Comment