‘Space Invaders’ creator says he’s ‘terrible’ at the game and wanted to make it easier

If you trace video gaming back to its early origins, Space Invaders is recognized as one of the arcade genre’s biggest and most enduring successes — but it’s also a game that only just made it to the market. The New Yorker just published an in-depth interview with the game’s creator Tomohiro Nishikado, who recounts his days getting hooked on Breakout, which ultimately inspired him “to come up with something that was even better.” Despite the fact that the game received high marks from Nishikado’s colleagues, his superiors weren’t sure such a challenging game could be successful. “When I showed a work-in-progress to the upper-level sales management, they weren’t impressed,” he said. “They couldn’t keep up with its pace.”

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