How to speed up your animation workflow

Read more about How to speed up your animation workflow at CreativeBloq.com


Anyone can manipulate a series of controllers in a 3D application. Moving shaped curves, IK handles or selection handles is just the start of creating movement, but it takes a true animator to bring a once inanimate object to life. As you can imagine, making someone or something emote and respond with its surroundings can be a hard and time-consuming task, and one which shouldn’t be rushed.
    




Creative Bloq

Leave a Comment