Read more about Why choose non-photorealistic rendering? at CreativeBloq.com
Since the birth of 3D, digital artists have strived to achieve one goal. For years we tried to reach it but technology held back our dreams, hampering our attempts with slow processors, limited geometry and basic shaders. Finally, after over a decade of waiting, technology matured and we achieved the holy grail of digital art – the ability to generate the perfect digital double.