Surviving attacks from giant worms and evil Australians in ‘Civilization: Beyond Earth’

I’m stuck between a group of Australians and a gigantic death worm. The worm is hundreds of feet long, covered in huge spines, and crushes buildings with a single swish of its tentacled mouth, but the Australians have been really annoying.

I decide to go with the worm.

I’m playing a preview version of Civilization: Beyond Earth, the next video game from strategy game supremo Sid Meier’s studio, Firaxis. Like its much-loved predecessors, Civilization: Beyond Earth is still turn-based, still…

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